Keeping Time with the Sandglass
TL;DR: To know how far you have traveled, you must know how fast you are moving; by using a sandglass to time a knotted rope trailing in the water, sailors could calculate their speed and estimate their position on the open sea.

The Problem of the Moving Map
In our last stop, we learned how to read the ocean's swells to understand the currents and directions beneath our hull. But knowing which way you are pointing is only half the battle. On a featureless ocean, there are no road signs or mile markers. If you sail for three days, how do you know if you have covered 100 miles or 300? Without a way to measure distance, the ocean becomes a trap of guesswork. To solve this, sailors turned to the most reliable tool in their kit: the .
The Mechanics of the Knot
To turn time into distance, sailors used a technique called "heaving the log." They would toss a weighted wooden board—the —into the water behind the ship. As the ship moved forward, the log stayed relatively still in the water, pulling the rope off a reel. The key was the rope itself. It was marked at specific intervals with knots.
By counting how many knots played out while the sandglass emptied, the crew could determine their speed. If the ship moved fast, more knots left the reel in the same amount of time. This is where we get the term "knots" to describe speed at sea. It is a beautiful, tactile way to turn the abstract flow of gravity through a glass bulb into a concrete measurement of velocity.
Calculating the Voyage
This process required a rhythm. A sailor would stand at the rail, sandglass in hand, waiting for the command to "heave." The moment the log hit the water, the glass was flipped. The crew had to be precise; if the sand ran out too fast or too slow, the speed calculation would be off, leading to a dangerous error in navigation.
Mathematically, the relationship is simple but vital. If is speed, is distance, and is time, we use the basic formula:
By keeping constant—the duration of the sandglass—the sailor only had to count the distance (the number of knots) to know the speed. Over a long voyage, recording these speeds in a logbook allowed captains to estimate their total distance traveled by multiplying their average speed by the total time spent sailing. It was the original "dead reckoning," a way of calculating position based on where you started and how far you moved, rather than looking at the stars or land.
The Speed Calculation
Procedure · 5 steps- 1Toss the log overboard to anchor the line in the water.
- 2Flip the sandglass the instant the first marker passes the rail.
- 3Count each knot as it slips through your fingers.
- 4Stop counting the moment the sand runs out.
- 5Record the total number of knots as your current speed.
This method was not perfect. Currents could push the ship in ways the log didn't account for, and the sandglass itself could be affected by humidity or the motion of the ship. However, it provided the foundation for every voyage that crossed the horizon. It turned the ship into a moving laboratory, constantly measuring its own progress against the vastness of the deep.
By measuring the number of knots that passed through a sailor's hands during the fixed interval of a sandglass, mariners could estimate their speed and track their progress across the trackless ocean.
Now that you can track your speed and understand how far you have traveled, you might notice that simply knowing your speed isn't enough to find your exact location when the stars come out. Next, we will look at how to use the heavens themselves to measure your position with the sextant.